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	<title>Comments for Pilot's Logbook</title>
	<link>http://blog.flyingpic24.com</link>
	<description>Programming 16 and 32-bit microcontrollers in C.</description>
	<pubDate>Wed, 10 Mar 2010 18:47:03 +0000</pubDate>
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		<title>Comment on Animation on the MikroE PIC32MX4 Multimedia Board by pilot</title>
		<link>http://blog.flyingpic24.com/2010/01/27/animation-on-the-mikroe-pic32mx4-multimedia-board/#comment-309</link>
		<author>pilot</author>
		<pubDate>Mon, 01 Mar 2010 15:35:31 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2010/01/27/animation-on-the-mikroe-pic32mx4-multimedia-board/#comment-309</guid>
		<description>I am going to post the code and explain it a bit on this same blog ... 
Just don't hold your breath... I am ... slow!</description>
		<content:encoded><![CDATA[<p>I am going to post the code and explain it a bit on this same blog &#8230;<br />
Just don&#8217;t hold your breath&#8230; I am &#8230; slow!</p>
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		<title>Comment on Animation on the MikroE PIC32MX4 Multimedia Board by Toley</title>
		<link>http://blog.flyingpic24.com/2010/01/27/animation-on-the-mikroe-pic32mx4-multimedia-board/#comment-294</link>
		<author>Toley</author>
		<pubDate>Fri, 12 Feb 2010 02:16:28 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2010/01/27/animation-on-the-mikroe-pic32mx4-multimedia-board/#comment-294</guid>
		<description>Me too I have a PIC32MX4 board and also wish to look at your code. Do you use the Microchip Graphic library or you wrote your own?</description>
		<content:encoded><![CDATA[<p>Me too I have a PIC32MX4 board and also wish to look at your code. Do you use the Microchip Graphic library or you wrote your own?</p>
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		<title>Comment on Animation on the MikroE PIC32MX4 Multimedia Board by sbeckman</title>
		<link>http://blog.flyingpic24.com/2010/01/27/animation-on-the-mikroe-pic32mx4-multimedia-board/#comment-292</link>
		<author>sbeckman</author>
		<pubDate>Sun, 31 Jan 2010 21:44:52 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2010/01/27/animation-on-the-mikroe-pic32mx4-multimedia-board/#comment-292</guid>
		<description>Very Nice! I received one of these PIC32MX4 Multimedia boards a couple weeks ago. Would love to see your code for creating these graphics.</description>
		<content:encoded><![CDATA[<p>Very Nice! I received one of these PIC32MX4 Multimedia boards a couple weeks ago. Would love to see your code for creating these graphics.</p>
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		<title>Comment on Good old printf() (continued) by c.pergiel</title>
		<link>http://blog.flyingpic24.com/2009/09/30/good-old-printf-continued/#comment-291</link>
		<author>c.pergiel</author>
		<pubDate>Wed, 30 Dec 2009 16:13:29 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2009/09/30/good-old-printf-continued/#comment-291</guid>
		<description>I am glad I stopped by. I just started a new project: porting some code I wrote a few years ago for an AVR Atmega processor to a new PIC32. Having printf available should make my job much easier.</description>
		<content:encoded><![CDATA[<p>I am glad I stopped by. I just started a new project: porting some code I wrote a few years ago for an AVR Atmega processor to a new PIC32. Having printf available should make my job much easier.</p>
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		<title>Comment on Olimex PIC-P32MX board by SevenLegion</title>
		<link>http://blog.flyingpic24.com/2009/07/15/olimex-pic-p32mx-board/#comment-288</link>
		<author>SevenLegion</author>
		<pubDate>Sun, 06 Dec 2009 09:57:14 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2009/07/15/olimex-pic-p32mx-board/#comment-288</guid>
		<description>I have this board and it's good.
The design is simpler than Microchip starter Kit, but you can make your own projects at the cheapest cost and without "expansion" boards.

The quality of the proto-area is very good and it's a real pleasure to solder components on it, many times without the risk of damage.

The worst problem is debuggin: Microchip's MPLAB doesnt support directly PicKit2 and ICD. Also the JTAG connector is another great promise betrayed from Microchip, till now.

Now there is the new PICKIT3 wich should enable the debugging on ICD port...</description>
		<content:encoded><![CDATA[<p>I have this board and it&#8217;s good.<br />
The design is simpler than Microchip starter Kit, but you can make your own projects at the cheapest cost and without &#8220;expansion&#8221; boards.</p>
<p>The quality of the proto-area is very good and it&#8217;s a real pleasure to solder components on it, many times without the risk of damage.</p>
<p>The worst problem is debuggin: Microchip&#8217;s MPLAB doesnt support directly PicKit2 and ICD. Also the JTAG connector is another great promise betrayed from Microchip, till now.</p>
<p>Now there is the new PICKIT3 wich should enable the debugging on ICD port&#8230;</p>
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		<title>Comment on MikroE MX4 Multimedia Board by SevenLegion</title>
		<link>http://blog.flyingpic24.com/2009/11/18/mikroe-mx4-multimedia-board/#comment-287</link>
		<author>SevenLegion</author>
		<pubDate>Sun, 22 Nov 2009 11:40:09 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2009/11/18/mikroe-mx4-multimedia-board/#comment-287</guid>
		<description>very interesting...
After a very slow starting in the PIC32 area, now MikroElektronika seems to be more interested in the 32 bit family from Microchip.
The hope is to see a version of their compilers coming out soon.
Expecially the BASIC compiler would be a good point to attract more hobbists on PIC32 than now...</description>
		<content:encoded><![CDATA[<p>very interesting&#8230;<br />
After a very slow starting in the PIC32 area, now MikroElektronika seems to be more interested in the 32 bit family from Microchip.<br />
The hope is to see a version of their compilers coming out soon.<br />
Expecially the BASIC compiler would be a good point to attract more hobbists on PIC32 than now&#8230;</p>
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		<title>Comment on Changing habits&#8230; and dreaming a bit by SevenLegion</title>
		<link>http://blog.flyingpic24.com/2009/08/26/changing-habits-and-dreaming-a-bit/#comment-286</link>
		<author>SevenLegion</author>
		<pubDate>Mon, 16 Nov 2009 15:42:18 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2009/08/26/changing-habits-and-dreaming-a-bit/#comment-286</guid>
		<description>Same feelings for me, too!
I hope to live enought to see the end of 1) TV and 2) Microsoft invasive power...  :)</description>
		<content:encoded><![CDATA[<p>Same feelings for me, too!<br />
I hope to live enought to see the end of 1) TV and 2) Microsoft invasive power&#8230;  <img src='http://blog.flyingpic24.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Good old printf() (continued) by pcwood21</title>
		<link>http://blog.flyingpic24.com/2009/09/30/good-old-printf-continued/#comment-284</link>
		<author>pcwood21</author>
		<pubDate>Tue, 20 Oct 2009 07:05:54 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2009/09/30/good-old-printf-continued/#comment-284</guid>
		<description>If you define and configure a baud rate for UART1 in your code, the printf and UART output are run with delay, as it should to properly simulate. The printf command will take the proper cycles to operate. This can mess with stimulus inputs to the UART. I had a printf statement in a receive ISR when I encountered this. I scratched my head for some time until I figured it out by placing breakpoints and watching it work fine without the printf. It wasn't exiting the ISR before the next input byte arrived, and it dropped the rest of the data.</description>
		<content:encoded><![CDATA[<p>If you define and configure a baud rate for UART1 in your code, the printf and UART output are run with delay, as it should to properly simulate. The printf command will take the proper cycles to operate. This can mess with stimulus inputs to the UART. I had a printf statement in a receive ISR when I encountered this. I scratched my head for some time until I figured it out by placing breakpoints and watching it work fine without the printf. It wasn&#8217;t exiting the ISR before the next input byte arrived, and it dropped the rest of the data.</p>
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		<title>Comment on Searching for a Pin in a Haystack by SevenLegion</title>
		<link>http://blog.flyingpic24.com/2009/04/24/searching-for-a-pin-in-a-haystack/#comment-242</link>
		<author>SevenLegion</author>
		<pubDate>Sat, 25 Apr 2009 19:01:47 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2009/04/24/searching-for-a-pin-in-a-haystack/#comment-242</guid>
		<description>Useful for sure!
So useful I was already doing the same job by myself... but you come first, saving me some extra work, tanks!   ;)
see you!</description>
		<content:encoded><![CDATA[<p>Useful for sure!<br />
So useful I was already doing the same job by myself&#8230; but you come first, saving me some extra work, tanks!   <img src='http://blog.flyingpic24.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
see you!</p>
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		<title>Comment on Testing the PIC32 I/O Speed by pilot</title>
		<link>http://blog.flyingpic24.com/2009/03/18/testing-the-pic32-io-speed/#comment-239</link>
		<author>pilot</author>
		<pubDate>Sun, 29 Mar 2009 19:55:47 +0000</pubDate>
		<guid>http://blog.flyingpic24.com/2009/03/18/testing-the-pic32-io-speed/#comment-239</guid>
		<description>Trying to count and optimize the asm code down the single clock cycle detail gets very complicated very quickly... but let's say that you are on the right track... In fact the branch slot makes use of one clock cycle, while the pre-fetch mechanism attempts to get the (jump target) instruction. If this is within the last 256 bytes fetched (most likely) the cache will hit and there will be no stalling whatsoever... 
As per MPLAB SIM, there is a very crude attempt at estimating the actual number of cycles, cache included, but the ultimate test of truth is running the code on the REAL ICE and looking at the stopwatch.</description>
		<content:encoded><![CDATA[<p>Trying to count and optimize the asm code down the single clock cycle detail gets very complicated very quickly&#8230; but let&#8217;s say that you are on the right track&#8230; In fact the branch slot makes use of one clock cycle, while the pre-fetch mechanism attempts to get the (jump target) instruction. If this is within the last 256 bytes fetched (most likely) the cache will hit and there will be no stalling whatsoever&#8230;<br />
As per MPLAB SIM, there is a very crude attempt at estimating the actual number of cycles, cache included, but the ultimate test of truth is running the code on the REAL ICE and looking at the stopwatch.</p>
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