The Pond
Requires Chapter 1 through 4.
This small example applications is designed to exemplify the use of the touch interface and graphics primitives combined.
Highlights
The source code has been added to the repository as of version 1.2
The Mikromedia Alarm
Requires Chapters 1 through 6.
This small applications is designed to combine the touch interface, graphics primitives and sound library to simulate an alarm clock.
Highlights
Notice how the display is meant to simulate a retro Solari (flip tiles) electromechanical display once common in all airports and bus/train stations.
The source code has been added to the repository as of version 1.3