Tag Archives: PIC32

mruby

mruby is a lightweight implementation of the Ruby language designed to be linked and embedded into other applications. It is a branch of the original project initiated by the same author Yukihiro Matsumoto (a.k.a. Matz) and a strong international team … Continue reading

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Microcontroller Core Simulation Strategies

There are several reasons why you might want to write a simulator for a micro controller: education, debugging, legacy/preservation, or just fun. Over the years I have felt the need for a bit of all of the above and I have … Continue reading

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New Book and Board Bundles

PIC24 Mikromedia Bundle PIC32 Mikromedia Bundle   If you are looking for a perfect Christmas gift (to yourself), let me suggest the new Book & Board combos from MikroElektronika! Seasonal and daily discounts will apply during the holidays! See  Mikroe online shop for pricing. Or … Continue reading

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Adding Support for the PIC32 Mikromedia

I have just finished the first complete port of all the “Graphics, Touch, Sound and USB” book projects to the PIC32 Mikromedia board series! There were several lessons learned in the process, interested readers will find detailed notes (and a link to a shared Mercurial repository) … Continue reading

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Notes for PIC32 Mikromedia Plus Users

I spent a few hours this past weekend  testing the new “Graphics, Touch, Audio and USB” book examples on the PIC32 Mikromedia Plus board. Here is a short summary of the discoveries and the few changes required take advantage of the gorgeous 4.3″ TFT display … Continue reading

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Notes for PIC32 Experts

A rainy Sunday afternoon  gave me the perfect motivation to begin re-testing the projects and code examples of the “Graphics, Touch, Sound and USB” book with a PIC32 Mikromedia board to verify the claimed portability of the whole experience across … Continue reading

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Graphics, Touch, Sound and USB

Graphics, Touch, Sound and USB – User Interface Design for Embedded Applications Since the very first  “Programming 16-bit micro controllers in C” (aka the Flying PIC24) book started shipping in the US, I began receiving from my readers requests for a follow … Continue reading

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Unexpected (Positive) Side Effects of using Python: Cross Platform Simulation

When talking of side effects, more often than not, we are referring to the bad ones. This is especially true when they are involuntary and unexpected. But here is the story of a good one, a side effect of using … Continue reading

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Python Expressiveness

While learning a new language you will notice how the often enthusiastic literature available dispenses adjectives with quite some generosity. Apparently every new language out there claims to be more “expressive” than the previous. This is an easy claim when … Continue reading

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MPLAB X PIC32 projects now on Bitbucket.org!

  In the process of updating the projects in the PIC32 book (“Programming 32-bit microcontrollers in C”) to the latest and greatest version of MPLAB X and the XC32 compiler, I have decided to  adopt a proper versioning tool (Mercurial aka Hg) … Continue reading

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