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Monthly Archives: May 2008
3D Graphics
Using the new double buffered graphic library (see previous post) we can now create simple animations. In chapter 12 we have already seen how to visualize a 2D function using a grid and a bit of perspective (isometric). The next … Continue reading
Posted in AV16/32, Graphics, Tips and Tricks
1 Comment
Graphic Animation
In the good old times, when studying at the University of Trieste, I particularly enjoyed Rational Mechanics, a required class for any EE Master back then, presented by professor Enzo Tonti. One of the things that were always making his … Continue reading
Posted in AV16/32, Graphics, Tips and Tricks
1 Comment