Monthly Archives: May 2008

3D Graphics

Using the new double buffered graphic library (see previous post) we can now create simple animations. In chapter 12 we have already seen how to visualize a 2D function using a grid and a bit of perspective (isometric). The next … Continue reading

Posted in AV16/32, Graphics, Tips and Tricks | 1 Comment

Graphic Animation

In the good old times, when studying at the University of Trieste, I particularly enjoyed Rational Mechanics, a required class for any EE Master back then, presented by professor Enzo Tonti. One of the things that were always making his … Continue reading

Posted in AV16/32, Graphics, Tips and Tricks | 1 Comment